Hegemony, Shadows of Power
Original tabletop game of bluffing, negotiations, and shifting alliances.
Hegemony, Shadows of Power
This is a tabletop game I worked on as a designer. I was responsible for creating the design of the cards, tokens, and various game components, while also contributing to the overall game design and playtesting. Note: I didn’t create the artwork, but focused on the visual design and functionality of the game pieces. The game mixes bluffing, negotiations, and shifting alliances as players battle to become the new regent of the Empire.